Assassin's Creed Unity is an action/adventure game set in the city of Paris during one of its darkest hours, the French Revolution. Take ownership of the story by customising Arno's equipement to make the experience unique to you, both visually and mechanically.
Nov 24, 2016 · “Practical AI in Games” talk is an introductory material for students and programmers aspiring for developing AI for games. Talk is split into 2 parts - first part provides an overview on popular AI approaches in games and second part gives an outlook on technology that might be relevant for games AI in the future.
Unity-CogBot is a free implementation of the CogBot NPC architecture for the popular 3D game It is based on the standard cognitive AI agents components: perception, control, deliberation and action.
The first of the three states to implement for the NPC AI is the Patrol State. In the previous chapter, we configured an animated patrol object, which the NPC should follow continuously during this state. The patrol object moves around the level from a predefined animation asset, changing from one position to the next. However, previously, the ...